Description: Heals and buffs through direct heals, healing over time, Revive, or other beneficial effects for your teammates.
Base Stats (Max 90)
Cost: 76 AP
Effect: All teammates recover from Heal Reduction. Up to 4 teammates regain up to 25% of their max HP for 4 turns and get +60% Defense, which decreases by 15% each turn, for 4 turns.
Initial Cooldown: 8
Effect: Revive 2 teammates at 50% of their max HP.
Effect: If this specialist attack an enemy that has 90% of their adrenaline bar filled or more, the enemy is impaired for 1 turn.
3rd Slot Effect – AP Down: When being attacked, a better chance to cause -30 AP to the enemy.
Denise is a great flexible and complimentary character to bolster your Defense team, as well as some potential Attack team uses when put on the right team. Her Rush and Active give that powerful Medic sustainability for your time, while her Specialist and Weapon Skill are more focused around controlling the enemy:
Denise comes in strong at a 76 AR with clearing Heal Reduction from her entire team (a commonly used debuff by Attacking teams). This allows for Denise to safely give up to 4 of her teammates a 25% Heal Over Time for 4 turns. Additionally, she provides a 60% Defense boost to those same teammates for 4 turns, which decreases each turn by 15%.
This allows for Denise’s team to sustain for long periods of time (compared to other medic characters) over the course of combat, making it more difficult to take down her teammates.
With her Rush being able to clear Heal Reduction, her 2-man Revive is a great way to bounce back if the enemy manages to get an advantage. This makes Denise a threat, as if the opponent is unable to defeat her team before she uses her active, then the enemy team will have a difficult time recovering from 40% of her team returning to the fight. Plus, since the double Revive is on her active, Impair has no effect, which makes it more reliable when in tough situations.
Unlike other Medics, Denise comes with Neutralize, potentially helping prevent her team from taking damage or being killed by the enemy team. This skill can also enable Denise to play a more offensive role when used on an Attack team, as you can really take advantage of her ability to Impair as well as sustain. A very well rounded Specialist Skill that can be leveraged under a variety of circumstances.
Given that Denise poses a threat through both her sustain and control, Denise’s weapon has a chance to lower the attacker’s AP by 30. Combined with her Specialist Skill, this can make taking down Denise, as well as her teammates, a more difficult task for the opposing team.
[6 Star] Synergistic Characters
When selecting a Leader to combine with Denise, some aspects to consider:
- Offense vs. Defense Team (e.g. – HP / DEF vs. ATK/AP Gain, etc.)
- Team Trait Combination (e.g. – Fast + Tough, Alert + Tough, etc.)
- Overall Strategy (e.g. – Team Buffing, Revive Loop, Damage, etc.)
When selecting other Specialists to combine with Denise, some aspects to consider:
- Additional Revive (e.g. – Violet, Holly, Hunter, etc.)
- Protective Specialists (e.g. – Guardian II, Human Shield, etc.)
- Additional Buffs / Control (e.g. – Bonus HP, Elusive, Confuse, etc.)
[6 Star] Team Compositions
Here are a few example Denise teams to get your creativity flowing: