Character Breakdown


Name: Fast


Name: Support

Description: Debuffs and/or debilitates the enemy team.

Base Stats (Max 90)

Defense: 2,048

Health: 1,782

Attack: 1,489


Cost: 66 AP

Effect: Taunt and Impair up to 3 enemies for 1 turn. This character recovers from Disarm. Up to 2 teammates gain +60% AP.

Active Skill

Initial Cooldown: 1

Effect: This character gains +100% AP.

Specialist Skill

Name: Vitality

Effect: At the beginning of each turn, this specialist regains health based on the amount of unspent adrenaline it has.

Special Weapon

3rd Slot Effect:  When being attacked, a better chance for up to 2 other teammates to gain +40% AP.

Gameplay Walkthrough

Quickly Control Enemies

  • Use Turn 1 [100% AP Gain] Active to get ahead early
  • Control 3 enemies Turn 2 with Taunt
  • Taunted enemies cannot gain AP due to Impair

Team AP Generation

  • Rush provides +60% AP to 2 teammates
  • Weapon can potentially provide 2 teammates +40% AP
  • Combine the Taunt from his Rush with his weapon to quickly generate AP for your team

Self Sustainability

  • High HP & DEF base stats
  • Vitality will provide Dr. Stevens additional survivability as he is getting attacked
  • Taunted enemies will help Dr. Stevens generate AP to gain more HP from Vitality

[6 Star] Team Compositions

Here are a few example Dr. Stevens teams to get your creativity flowing: