|Rush: Get Moving!|
|Cost: 76 AP|
|Effect : Revive up to 2 teammates with 50% Max HP. While battling on the defense team up to 3 enemies get 100% Heal reduction and 100% Infection for 2 turns.|
|Active Skill: Daze, Crosshairs, and AP up|
|Initial Cooldown: Turn 1|
|Effect: Up to 5 enemies get Daze and Crosshairs for 2 turns. This character gets 100% AP Up.|
|Specialist Skill: Dexterity|
|If this specialist takes damage, the amount taken is reduced based on their current AP. The more PA the specialist has the less damage they take. If this character’s health is above 20% and they take damage that would kill them, their health will be reduced to 19% instead.|
- Infection, Revive, and Heal Reduction keeps your team in the fight while putting a clock on the enemy!
- Dazing 5, getting crosshairs and applying 100% AP on turn one means Connor is quite deadly and controlling!
How to Collect
- Connor’s collectibles are Connor Cards, available now! 2,000 Connor Cards will be required for 5 Star Connor.
- 6000 Connor Cards and 2 maxed out 6 Star Connor are required for S-Class Connor!