Hello Survivors,
There is no better word to describe many of the famous Walking Dead antagonists than “Sinister”. You can pick up Gold Mythic versions of some of your favorite baddies (and former baddies) here in an all-new month long event “Sinister Swarm”. Let’s get evil 😈
Event Dates
Start Date: 4/12/2021 @ 4pm Pacific Time
End Date: 5/5/2021 @ 4pm Pacific Time
Overview
Over the course of the Sinister Swarm event you will need to collect Walker Hands, a limited time Roadmap energy item, which you can earn via tournament rank rewards throughout the event and via a daily log ins. Once you have acquired Walker Hands, take them over to the new Sinister Roadmaps. Finishing the Sinister Roadmaps will earn Lighters, which can be used in the Gray Market for Gold Mythic Negan, Governor and other awesome rewards.
Upon finishing the 3 primary Sinister roadmaps, 2 additional Roadmaps will become available: Beyond Sinister and Members Sinister. Beyond Sinister is a recurring roadmap which will provide a way to use any additional Walker Hands you acquire for additional lighters. Members Sinister is a Survivors Club exclusive roadmap where members will be able to acquire 2x the rewards of the Beyond Sinister roadmap by using Red Keys acquired during your Sinister 3 run! Note that Red Keys will be available in limited quantities via gameplay, but can also be acquired via offers in the shop.
Gray Market Shop
Item | Quantity | Lighter Cost | Purchase Limit |
Mythic Gold Negan | 1 | 200 | 2 |
Mythic Gold Dwight | 1 | 140 | 2 |
Mythic Gold Governor | 1 | 200 | 2 |
Mythic Gold Alice | 1 | 140 | 2 |
Silver Random Token – Fast | 1 | 10 | 8 |
Silver Random Token – Alert | 1 | 10 | 8 |
Silver Random Token – Strong | 1 | 10 | 8 |
Silver Random Token – Tough | 1 | 10 | 8 |
Legendary Gear Choice Box | 3 | 6 | 20 |
Mythic Gear Choice Box | 1 | 10 | 4 |
Armory Tokens | 3500 | 2 | 50 |
Brady | 1 | 2 | 100 |
Burt | 1 | 1 | 100 |
Select Recruit Tokens | 1000 | 2 | 100 |
Choice Box Contents
Legendary Gear Choice Box
- Choice of:
- 1 Double Holster
- 1 Hockey Mask
- 1 Magazine Bandolier
- 1 Whetstone
Mythic Gear Choice Box
- Choice of:
- 1 Bulletproof Vest
- 1 Tactical Gloves
- 1 Spotting Scope
- 1 Leg Holster
Roadmap Breakdown
Sinister 1
Single Completion Roadmap
Requirements: Mythic Fighters – Grade 1 or higher
Difficulty: Nightmare – No battle items or continues
Act 1
Energy Type | Energy Cost | Reward 1 | Reward Quantity 1 | Reward 2 | Reward Quantity 2 | |
Stage 1 | Walker Hand | 3 | Lighter | 2 | Elite Item Token | 4000 |
Stage 2 | Walker Hand | 3 | Lighter | 2 | Gear Markers | 2000 |
Stage 3 | Walker Hand | 3 | Lighter | 2 | Select Recruit Tokens | 5000 |
Stage 4 | Walker Hand | 3 | Lighter | 2 | Mythic Recruit Tokens | 700 |
Stage 5 | Walker Hand | 3 | Lighter | 2 | Elite Item Token | 4000 |
Stage 6 | Walker Hand | 3 | Lighter | 2 | Gear Markers | 2000 |
Stage 7 | Walker Hand | 3 | Lighter | 2 | Select Recruit Tokens | 5000 |
Completion | Burt | 10 |
Act 2
Energy Type | Energy Cost | Reward 1 | Reward Quantity 1 | Reward 2 | Reward Quantity 2 | |
Stage 1 | Walker Hand | 3 | Lighter | 2 | Military Supplies | 3000 |
Stage 2 | Walker Hand | 3 | Lighter | 2 | Campstove | 4 |
Stage 3 | Walker Hand | 3 | Lighter | 2 | Nightvision Goggles | 4 |
Stage 4 | Walker Hand | 3 | Lighter | 2 | Mythic Recruit Tokens | 700 |
Stage 5 | Walker Hand | 3 | Lighter | 2 | Military Supplies | 3000 |
Stage 6 | Walker Hand | 3 | Lighter | 2 | Alpenstock | 4 |
Stage 7 | Walker Hand | 3 | Lighter | 2 | Police Shield | 4 |
Completion | Burt | 20 |
Act 3
Energy Type | Energy Cost | Reward 1 | Reward Quantity 1 | Reward 2 | Reward Quantity 2 | |
Stage 1 | Walker Hand | 3 | Lighter | 2 | Military Supplies | 5000 |
Stage 2 | Walker Hand | 3 | Lighter | 2 | Topographic Map | 4 |
Stage 3 | Walker Hand | 3 | Lighter | 2 | Long Coat | 4 |
Stage 4 | Walker Hand | 3 | Lighter | 2 | Mythic Recruit Tokens | 700 |
Stage 5 | Walker Hand | 3 | Lighter | 2 | Military Supplies | 5000 |
Stage 6 | Walker Hand | 3 | Lighter | 2 | Weathered Journal | 4 |
Stage 7 | Walker Hand | 3 | Lighter | 2 | Belt w/ Holster | 4 |
Completion | Brady | 10 |
Act 4
Energy Type | Energy Cost | Reward 1 | Reward Quantity 1 | Reward 2 | Reward Quantity 2 | |
Stage 1 | Walker Hand | 3 | Lighter | 2 | Military Supplies | 7000 |
Stage 2 | Walker Hand | 3 | Lighter | 2 | Waist Toolpack | 4 |
Stage 3 | Walker Hand | 3 | Lighter | 2 | Scope | 4 |
Stage 4 | Walker Hand | 3 | Lighter | 2 | Mythic Recruit Tokens | 700 |
Stage 5 | Walker Hand | 3 | Lighter | 2 | Military Supplies | 7000 |
Stage 6 | Walker Hand | 3 | Lighter | 2 | Gas Mask | 4 |
Stage 7 | Walker Hand | 3 | Lighter | 2 | Briefcase | 4 |
Completion | Basil | 10 |
Act 5
Energy Type | Energy Cost | Reward 1 | Reward Quantity 1 | Reward 2 | Reward Quantity 2 | |
Stage 1 | Walker Hand | 3 | Lighter | 2 | Military Supplies | 9000 |
Stage 2 | Walker Hand | 3 | Lighter | 2 | Wool Beanie | 3 |
Stage 3 | Walker Hand | 3 | Lighter | 2 | Army Walkie Talkie | 3 |
Stage 4 | Walker Hand | 3 | Lighter | 2 | Mythic Recruit Tokens | 700 |
Stage 5 | Walker Hand | 3 | Lighter | 2 | Military Supplies | 9000 |
Stage 6 | Walker Hand | 3 | Lighter | 2 | Flak Jacket | 3 |
Stage 7 | Walker Hand | 3 | Lighter | 2 | School Bag | 3 |
Completion | Benedict | 10 |
Sinister 2
Single Completion Roadmap
Requirements:
- Mythic Fighters – Grade 2 or higher
- Sinister 1 Roadmap must be completed to unlock
Difficulty: Nightmare – No battle items or continues
Act 1
Energy Type | Energy Cost | Reward 1 | Reward Quantity 1 | Reward 2 | Reward Quantity 2 | |
Stage 1 | Walker Hand | 3 | Lighter | 2 | Elite Item Token | 4000 |
Stage 2 | Walker Hand | 3 | Lighter | 2 | Gear Markers | 2000 |
Stage 3 | Walker Hand | 3 | Lighter | 2 | Select Recruit Tokens | 5000 |
Stage 4 | Walker Hand | 3 | Lighter | 2 | Mythic Recruit Tokens | 700 |
Stage 5 | Walker Hand | 3 | Lighter | 2 | Elite Item Token | 4000 |
Stage 6 | Walker Hand | 3 | Lighter | 2 | Gear Markers | 2000 |
Stage 7 | Walker Hand | 3 | Lighter | 2 | Select Recruit Tokens | 5000 |
Completion | Burt | 10 |
Act 2
Energy Type | Energy Cost | Reward 1 | Reward Quantity 1 | Reward 2 | Reward Quantity 2 | |
Stage 1 | Walker Hand | 3 | Lighter | 2 | Military Supplies | 5000 |
Stage 2 | Walker Hand | 3 | Lighter | 2 | Nightvision Goggles | 4 |
Stage 3 | Walker Hand | 3 | Lighter | 2 | Knife Sheath | 4 |
Stage 4 | Walker Hand | 3 | Lighter | 2 | Mythic Recruit Tokens | 700 |
Stage 5 | Walker Hand | 3 | Lighter | 2 | Military Supplies | 5000 |
Stage 6 | Walker Hand | 3 | Lighter | 2 | Police Shield | 4 |
Stage 7 | Walker Hand | 3 | Lighter | 2 | Knife Sheath | 4 |
Completion | Burt | 20 |
Act 3
Energy Type | Energy Cost | Reward 1 | Reward Quantity 1 | Reward 2 | Reward Quantity 2 | |
Stage 1 | Walker Hand | 3 | Lighter | 2 | Military Supplies | 7000 |
Stage 2 | Walker Hand | 3 | Lighter | 2 | Long Coat | 4 |
Stage 3 | Walker Hand | 3 | Lighter | 2 | Practice Dummy | 4 |
Stage 4 | Walker Hand | 3 | Lighter | 2 | Mythic Recruit Tokens | 700 |
Stage 5 | Walker Hand | 3 | Lighter | 2 | Military Supplies | 7000 |
Stage 6 | Walker Hand | 3 | Lighter | 2 | Belt w/ Holster | 4 |
Stage 7 | Walker Hand | 3 | Lighter | 2 | Practice Dummy | 4 |
Completion | Brady | 10 |
Act 4
Energy Type | Energy Cost | Reward 1 | Reward Quantity 1 | Reward 2 | Reward Quantity 2 | |
Stage 1 | Walker Hand | 3 | Lighter | 2 | Military Supplies | 9000 |
Stage 2 | Walker Hand | 3 | Lighter | 2 | Scope | 4 |
Stage 3 | Walker Hand | 3 | Lighter | 2 | Sports Gauntlet | 4 |
Stage 4 | Walker Hand | 3 | Lighter | 2 | Mythic Recruit Tokens | 700 |
Stage 5 | Walker Hand | 3 | Lighter | 2 | Military Supplies | 9000 |
Stage 6 | Walker Hand | 3 | Lighter | 2 | Briefcase | 4 |
Stage 7 | Walker Hand | 3 | Lighter | 2 | Sports Gauntlet | 4 |
Completion | Basil | 10 |
Act 5
Energy Type | Energy Cost | Reward 1 | Reward Quantity 1 | Reward 2 | Reward Quantity 2 | |
Stage 1 | Walker Hand | 3 | Lighter | 2 | Military Supplies | 11000 |
Stage 2 | Walker Hand | 3 | Lighter | 2 | Army Walkie Talkie | 3 |
Stage 3 | Walker Hand | 3 | Lighter | 2 | Weapon Tripod | 4 |
Stage 4 | Walker Hand | 3 | Lighter | 2 | Mythic Recruit Tokens | 700 |
Stage 5 | Walker Hand | 3 | Lighter | 2 | Military Supplies | 11000 |
Stage 6 | Walker Hand | 3 | Lighter | 2 | School Bag | 3 |
Stage 7 | Walker Hand | 3 | Lighter | 2 | Weapon Tripod | 4 |
Completion | Benedict | 10 |
Sinister 3
Single Completion Roadmap
Requirements:
- Mythic Fighters – Grade 3 or higher
- Sinister 2 must be completed to unlock
Difficulty: Nightmare – No battle items or continues
Act 1
Energy Type | Energy Cost | Reward 1 | Reward Quantity 1 | Reward 2 | Reward Quantity 2 | |
Stage 1 | Walker Hand | 3 | Lighter | 2 | Elite Item Token | 4000 |
Stage 2 | Walker Hand | 3 | Lighter | 2 | Gear Markers | 2000 |
Stage 3 | Walker Hand | 3 | Lighter | 2 | Select Recruit Tokens | 5000 |
Stage 4 | Walker Hand | 3 | Lighter | 2 | Mythic Recruit Tokens | 700 |
Stage 5 | Walker Hand | 3 | Lighter | 2 | Elite Item Token | 4000 |
Stage 6 | Walker Hand | 3 | Lighter | 2 | Gear Markers | 2000 |
Stage 7 | Walker Hand | 3 | Lighter | 2 | Select Recruit Tokens | 5000 |
Completion | Burt | 10 | Red Key | 1 |
Act 2
Energy Type | Energy Cost | Reward 1 | Reward Quantity 1 | Reward 2 | Reward Quantity 2 | |
Stage 1 | Walker Hand | 3 | Lighter | 2 | Military Supplies | 7000 |
Stage 2 | Walker Hand | 3 | Lighter | 2 | Knife Sheath | 4 |
Stage 3 | Walker Hand | 3 | Lighter | 2 | Whetstone | 4 |
Stage 4 | Walker Hand | 3 | Lighter | 2 | Mythic Recruit Tokens | 700 |
Stage 5 | Walker Hand | 3 | Lighter | 2 | Military Supplies | 7000 |
Stage 6 | Walker Hand | 3 | Lighter | 2 | Knife Sheath | 4 |
Stage 7 | Walker Hand | 3 | Lighter | 2 | Whetstone | 4 |
Completion | Burt | 20 | Red Key | 1 |
Act 3
Energy Type | Energy Cost | Reward 1 | Reward Quantity 1 | Reward 2 | Reward Quantity 2 | |
Stage 1 | Walker Hand | 3 | Lighter | 2 | Military Supplies | 9000 |
Stage 2 | Walker Hand | 3 | Lighter | 2 | Practice Dummy | 4 |
Stage 3 | Walker Hand | 3 | Lighter | 2 | Hockey Mask | 4 |
Stage 4 | Walker Hand | 3 | Lighter | 2 | Mythic Recruit Tokens | 700 |
Stage 5 | Walker Hand | 3 | Lighter | 2 | Military Supplies | 9000 |
Stage 6 | Walker Hand | 3 | Lighter | 2 | Practice Dummy | 4 |
Stage 7 | Walker Hand | 3 | Lighter | 2 | Hockey Mask | 4 |
Completion | Brady | 10 | Red Key | 1 |
Act 4
Energy Type | Energy Cost | Reward 1 | Reward Quantity 1 | Reward 2 | Reward Quantity 2 | |
Stage 1 | Walker Hand | 3 | Lighter | 2 | Military Supplies | 11000 |
Stage 2 | Walker Hand | 3 | Lighter | 2 | Sports Gauntlet | 4 |
Stage 3 | Walker Hand | 3 | Lighter | 2 | Double Holster | 4 |
Stage 4 | Walker Hand | 3 | Lighter | 2 | Mythic Recruit Tokens | 700 |
Stage 5 | Walker Hand | 3 | Lighter | 2 | Military Supplies | 11000 |
Stage 6 | Walker Hand | 3 | Lighter | 2 | Sports Gauntlet | 4 |
Stage 7 | Walker Hand | 3 | Lighter | 2 | Double Holster | 4 |
Completion | Basil | 10 | Red Key | 1 |
Act 5
Act 5 | Energy Type | Energy Cost | Reward 1 | Reward Quantity 1 | Reward 2 | Reward Quantity 2 |
Stage 1 | Walker Hand | 3 | Lighter | 2 | Military Supplies | 13000 |
Stage 2 | Walker Hand | 3 | Lighter | 2 | Weapon Tripod | 4 |
Stage 3 | Walker Hand | 3 | Lighter | 2 | Magazine Bandolier | 4 |
Stage 4 | Walker Hand | 3 | Lighter | 2 | Mythic Recruit Tokens | 700 |
Stage 5 | Walker Hand | 3 | Lighter | 2 | Military Supplies | 13000 |
Stage 6 | Walker Hand | 3 | Lighter | 2 | Weapon Tripod | 4 |
Stage 7 | Walker Hand | 3 | Lighter | 2 | Magazine Bandolier | 4 |
Completion | Benedict | 10 | Red Key | 1 |
Beyond Sinister
Recurs every 2 hours
Requirements:
- Mythic Fighters – Grade 4 or higher
- Sinister 3 must be completed to unlock
Difficulty: Nightmare – No battle items or continues
Act 1
Energy Type | Energy Cost | Reward | Reward Quantity | |
Stage 1 | Walker Hand | 10 | Supply Markers | 2000 |
Stage 2 | Walker Hand | 10 | Elite Item Token | 2000 |
Stage 3 | Walker Hand | 10 | Armory Token | 2000 |
Completion | Lighter | 20 |
Note: As this roadmap recurs every 2 hours, make sure to unlock this roadmap with enough time for you to complete it. If the visible iteration of the roadmap is about to expire, we recommend waiting for the reset to pass if you aren’t confident you can complete it in the remaining time.
Members Sinister
Recurs every 2 hours
Requirements:
- Mythic Fighters – Grade 4 or higher
- Sinister 3 must be completed to unlock
- Survivors Club membership required
- 1x Red Key required to unlock
Difficulty: Nightmare – No battle items or continues
Act 1
Energy Type | Energy Cost | Reward | Reward Quantity | |
Stage 1 | Walker Hand | 10 | Supply Markers | 4000 |
Stage 2 | Walker Hand | 10 | Elite Item Token | 4000 |
Stage 3 | Walker Hand | 10 | Armory Token | 4000 |
Completion | Lighter | 40 |
Note: As this roadmap recurs every 2 hours, make sure to unlock this roadmap with enough time for you to complete it. If the visible iteration of the roadmap is about to expire, we recommend waiting for the reset to pass if you aren’t confident you can complete it in the remaining time.